A full-stack SaaS platform built for teams that need to move fast. Real-time collaboration, complex data pipelines, and a polished UI that people actually enjoy using.
Hi, I'm Michael.
Building software that people
actually want to use.
I'm a software engineer who cares deeply about the craft — writing clean code, building fast systems, and shipping products that feel good to use.
Over the past six years I've worked across the stack — from distributed backend systems to polished front-end interfaces — at startups and scale-ups alike. I'm most at home at the intersection of engineering and product.
When I'm not writing code, I'm usually reading, running, or experimenting with side projects that may or may not see the light of day.
What I care about
- 01
Simplicity over cleverness
The best code is code someone else can read and extend without asking questions.
- 02
Shipping beats perfection
Real products in users' hands will always teach you more than another planning cycle.
- 03
Design is engineering
Good software isn't just functional — it's considered. The two disciplines are inseparable.
- 04
Ownership end-to-end
I care about the problem, not just the code. From architecture to the last pixel.
- Developed and maintained web applications for clients across various industries.
- Built and maintained a reusable component library used across multiple projects.
- Collaborated with the design team to implement new features and improve the user experience.
- Optimized the performance of the applications by implementing caching and query optimization.
- Mentored junior developers by running weekly design reviews and code walkthroughs.
- Built and shipped a real-time collaboration feature from 0 to 1 in six weeks.
- Established frontend testing practices that cut regression bugs by 40%.
- Contributed to engineering hiring by designing the technical interview loop.
Open Tool
An open-source developer tool that eliminates a common workflow pain point. Ships as a CLI and a web UI. 2k+ GitHub stars.
A creative experiment exploring generative visuals in the browser using WebGL shaders. Built in a weekend, surprisingly hypnotic.
Words,
incoming.
Essays, notes, and the occasional deep-dive on software, systems, and the craft of building things. Coming soon.
Let's talk.
Have a project in mind, want to collaborate, or just want to say hello? My inbox is open.
hello@nanr.me →